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Patch Code History

Patch codes are a common staple in speed-running. They denote eras of a game for a particular version of a game. These often come with their own set of rules and conventions as players optimize their game play around certain strategies in that version.

PSO2 is considered a live-service game meaning we can only play the latest version of the game for a limited amount of time. New gear, quest ranks, game updates, and class skills eventually come out and eventually make some quest content a breeze, obsoleting some run strategies, and usurping records. Therefore it is important to take note of the patch code and appreciate the era in which the run was performed in. In this page we will outline the history of the game's version releases as they pertain to speed-running and the Leaderboards themselves.


  • +60 Weapon Grind Release
    Weapons were able to be upgraded to level 60 grind and level 5 potential for the first time.


  • Leaderboard Started
    PSO2 Central's Leaderboard website established and began accepting runs. Speed-runs of various quests in the game already existed as far back as December 8, 2023 were entered in the leaderboard.


  • Slayer Class Release
    Slayer class was released. It opened new possibilities for sub-classing and critical hit based builds. The first phase of Duels was released alongside with the Defi-series Duel-only augment. Nex Aelio, Renus Retem, Ams Kvaris, and Nils Stia at rank 1 were available to fight.


  • Weapon Potential Lv6 Release
    Weapon potential level 6 was released which required Photon Chunk II A & B to unlock.


  • Level 75 Cap release
    A skill re-balance from June 7th for several classes was released. On the 14th the level cap was increased to level 75 alongside new rarity 9⭐ weapons. We decided to roll the skill re-balance and level cap increase into the same patch. Dark Falz Aegis gains a new rank. Duel Halvaldi released June 21st. Tisah weapons available for the first time.


  • Level 80 Cap release
    The maximum player level was increased to level 80 and a few classes gained some new class skills "to balance the use of long-range weapons in multiplayer". Existing Duel quests (up to phase 2 Zelvin) increased the maximum quest time from 5 minutes to 10 minutes, nullifies region mag effects during the quest, and lowered HP enemies. Around this time newly released Alliance mags offered 5% potency. Duel Boss Zelvin was released later on October 18th.


  • +80 Weapon Release
    Weapon grind level +80 was introduced alongside various PA Tech Arts Customizations. Bouncer re-balance was released.


  • Level 85 Release
    Player level cap has been increased to level 85. Ranger and Gunner classes were also expanded with new class skills, Photon Art charge phases, attack ranges, cancel timings, and other class balance adjustments. 10* Reyaar Weapons and 9* Einea Units were released. Lastly, some Fixas have been adjusted in power with the Verschmelz weapon series being rebalanced to accommodate for the changes to Termina.


  • Tech Arts Customs and 10⭐ Xover series
    Known as the Apr. 2024 PA Customs patch, New Tech Art customizations were released alongside 10-star Xover weapon series. The patch brings about significant changes to various classes that we think would have an impact on the way players approach bosses with their classes. Such as Slayer's Regulus PA and changes to Hunter's PAs.